Grab The Games: Moonlighter 2: The Endless Vault

Another day, another review for our fans! Today, we’re stepping into the dual life of shop-keeping and dungeon-delving with Moonlighter 2: The Endless Vault — a sequel that promises to expand on everything fans loved about the original, while adding new layers of challenge and depth.


When night falls, you are the adventurer: you dive into dangerous, ever-changing dungeons filled with monsters, relics, and dark magic. You fight, loot, and discover relics with special effects that can change the tide of battle or the value of your haul. When morning comes, you become the merchant: you take your spoils, stock your store in the village of Tresna, and try to turn loot into gold by setting prices, managing inventory, and customizing your shop to attract buyers.


The game’s loop — explore, loot, sell, repeat — is as addictive as ever. The new 3D isometric style gives the dungeons and shops more depth and atmosphere, with environments that feel alive and dynamic. Combat mechanics have been re-worked: dodging, relic effects, weapon variety, and loot-driven upgrades make each run feel fresh and strategic


One of the elements I really like is how the inventory and relic system feels more meaningful this time. Loot isn’t just “junk or gold” — relics have modifiers, and managing how you combine them, how you store them, and how you price them adds a subtle layer of strategy that blends well with the action and shop-keeping.

As for negatives, keep in mind that this is still an Early Access build. Some players — and reviewers — mention that the balance between dungeon loot and shop profits feels a bit shaky: loot drops and relic values can swing hard, making some runs feel way more profitable than others. Also, while combat is improved overall, certain weapon types feel less versatile or slower compared to others (especially heavier weapons), which can make some runs feel more frustrating or punishing than fun.

To sum it all up, Moonlighter 2: The Endless Vault delivers a compelling mix of roguelike action and shop-management that feels both familiar and fresh. It’s a creative evolution: richer dungeons, smarter loot systems, and a cozy but dangerous rhythm that draws you in. If you enjoy balancing sword-swinging chaos with clever capitalism — and don’t mind the occasional early-access imbalance — this one’s absolutely worth your time.

Dionysis Spinos

For a visual glimpse into the game’s atmosphere and mechanics, check out this gameplay video: 



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